After less than a week of my play through of Metro 2033 Redux, I completed the sequel, Metro: Last Light Redux. Initially released in May 2013 with the redux version following in August 2014, Metro: Last Light was developed by 4A Games as a post apocalyptic first-person shooter with a solid story line and horror theme.
Set 1 year after the events of Metro 2033, Metro: Last Light is a continuation of the story for the protagonist, Artyom. As before the majority of the setting is in the Moscow metro system where survivors live in relative safety from the fallout above ground. There are however communist Reds, fascist Nazis and bandits to deal with along with a variety of mutants. The game encouraged me to dispatch the enemies using stealth, which I found fun, but sometimes I just wanted to go in all guns blazing.
As with the prequel I think that the best thing about this game is the atmosphere. The graphics are very good, as is the story, but for me the dark, gloomy, dirty, grimy feel of the game is the stand out feature. It’s a very linear game but does have a few side objectives which allowed me to stray just a little and gave me the opportunity to determine what kind of person Artyom is. Having completed the game in 15 hours using ‘survival’ mode with the ‘normal’ difficulty setting, I have added Metro: Last Light Redux to my list of completed games.
As I have written for Metro 2033, there isn’t much replay ability. There are other difficulty settings and the easier ‘spartan’ mode of play. But for me it would be like watching a good film for a second time, it could be fun one day, if I had nothing else, but it wouldn’t be as good as the first time.
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